Facepalm thread

yourbeliefs

Something Profound
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Pub Member / Supporter
Sep 20, 2007
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Gaming nowadays has its fair share of incidents that warrant this

iWKad22.jpg


But not necessarily their own dedicated thread, so I made this thread for all the cringe worthy/facepalming incidents. This would be things like gamers reacting childishly/inappropriately to something, devs reacting childishly/inappropriately to something, and the like.

In today's story, Endless Legend, a strategy game on Steam, recently saw its positive rating get knocked down to "Mixed." Was it because the game broke or the devs made a bad decision? No, it's because of a deluge of negative reviews from Chinese gamers stemming from a mod that was removed, which was a Chinese Language mod that simply provided a link to a pirated version of the game that the Mod would work for (the newest version doesn't support it.) The devs got the mod removed from Steam Workshop and that's what caused all the negativity, because the devs didn't want people to get access to a free copy of the game.

 
It looks like the damage has been reversed. I just went to the Steam store page to read some of the reviews and the game has a "very positive" rating from both overall and recent reviews. If it was listed as "positive" before they actually benefited from this because they have been bumped up to "very positive."
 
Well it got bumped back up because fans saw what was happening and then deluged the game with positive reviews. It had Very Positive before, so now it's back to what it was.
 
Gamespot gave Gears 4 a 7 out of 10. CLEARLY Gamespot is a biased organization being paid off by Sony!



Related, Phil Spencer thinks that reviewers will give negative reviews to get more clicks. Yeah, that might be somewhat true in established/hyped games like Uncharted or Halo. Doesn't really fly when you claim it happened to an almost indie game made by the same company behind Mighty No 9 that had numerous issues on release.

http://m.neogaf.com/showpost.php?p=219242657
 
Gamespot gave Gears 4 a 7 out of 10. CLEARLY Gamespot is a biased organization being paid off by Sony!



Yeah, this is just dumb. No matter what score a game gets people claim the reviewer was paid off. If an Xbox game gets a 9 or 10 Playstation fans claim that Microsoft paid off the reviewer. If Gears gets a 7 Xbox fans claim that Sony paid off the reviewer. Some games have people from both sides saying the other side paid off reviewers for the same review. The whole thing is idiotic.

Related, Phil Spencer thinks that reviewers will give negative reviews to get more clicks. Yeah, that might be somewhat true in established/hyped games like Uncharted or Halo. Doesn't really fly when you claim it happened to an almost indie game made by the same company behind Mighty No 9 that had numerous issues on release.

http://m.neogaf.com/showpost.php?p=219242657

I think it was a weird thing to suggest but I also think context is important. I clicked the link you posted to the Neogaf thread from there I clicked a link to an article from some website called MCV with the with the following headline meant to make Spencer look like he said something more outrageous than he actually did.

Xbox boss says some reviewers give low scores for clicks

The MCV article itself, was an article about a Gamespot article.

From there I clicked into the Gamespot article that the whole mess emerged from.

http://www.gamespot.com/articles/xbox-head-phil-spencer-talks-scorpio-ps4-pro-4k-re/1100-6444198/

How do you feel about the response to ReCore from critics, given it was highlighted as one of the major Xbox One exclusives?
I feel great about ReCore. About being able to work with with Inafune-san and Armature. And I'm very proud that it's in our portfolio. I wish it reviewed higher, but I don't necessarily look at the reviews as a reflection of the game's importance to us. The game is selling well, which I like. The gamers' response to the game has been positive, which is the most important thing.

And we priced ReCore lower than a full triple-A game because we knew the game that we were building and the size of the team, I wanted to make sure that people felt like it was fair value for what it was. I think in the end that was a good decision, because I think trying to get people to buy a $60 game when it's not a $60 game short-term might feel like a money-making thing but in the long run I don't think it helps the game or the IP.

On the reviews, honestly I thought some of the reviews were a little harsh in terms of their view on the game. But for us, inside, again I feel really proud to have the character, the story, the gameplay style, and the partnership with Armature and Inafune-san as part of our portfolio.

I didn't try to tell anybody that it was a ten. I think we knew, as with any games, that there are certain things… if we started from the beginning and we knew what we'd get, there's a couple of things we would've done slightly differently. But we're very proud of how the game ended up. And I think seven, eight, nine, like anywhere in there is fine. Three or four… I mean somebody gave Forza Horizon 3 a four. I think there's certain reviews that are written more to get clicked on than they are to actually accurately reflect the quality of the game, and that kind of bums me out.

When I actually read what he said instead of a headline designed to make him look dumb and generate more clicks I think his answer was pretty reasonable. His part about reviewers sometimes giving a game a bad score for clicks came after he mentioned that a reviewer gave Forza Horizon 3 a 4. This review he is talking about is on the bottom of Forza Horizon 3's Metacritic page where it has a score of 91 by the way. To me this quote is much more reasonable than the author from MCV tried to make it out to be.
 
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Recently someone made a mod for GTA V where sticky grenades were replaced with Samsung Galaxy Note 7s. This was highlighted in a particular video. I'd put a link to it, but Samsung decided to go and take the video down using a bogus DMCA claim, because that method ALWAYS works..

https://www.engadget.com/2016/10/19/samsung-galaxy-note-7-GTAV-bomb-mod/
Youtube reviewed the claim and blocked it, thus restoring the video.

http://kotaku.com/youtube-blocks-samsungs-takedown-of-gta-v-note-7-bomb-v-1788042206
 
Just more reason to think that the PC version of COD games isn't the priority. Also, that guy's internet speeds are terrible.
 
On a side note, in those screens on the PS4 the system stops recording your gameplay, which I found somewhat amusing.

Luckily I have an Open NAT so I'm all good with my games.
 
So the Titanfall Twitter account (which is run by EA) decided to post this:



It's not hard to tell that they're talking about Infinite Warfare. What makes this move more baffling is the fact that the developers of Titanfall, Respawn Entertainment, is made up of many of the same people (or at least 2 of the more famous) from Infinity Ward, the developers of Infinite Warfare. So they quickly distanced themselves with this tweet:



It should be noted that Respawn is in an interesting situation in that even though EA is their publisher, Titanfall the IP is owned by Respawn, undoubtedly the result of what went down between them and Activision over Call of Duty. So EA and Respawn are truly different entities, unlike in most scenarios where a publisher has total control over what a dev does.
 
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