It's the latest trend, they quick release the games, then figure they can patch the bugs, and sell the omitted content later on Live (or nplay, etc), like they did with Oblivion (i.e. at E3, Oblivion had things like blood on the swords, horses with armour, etc, on release those and other things were missing, in fact, the 'missing' Horse armor showed up as a pay for add-on, which btw, broke ALOT of installs, AND they released that stupid (useless) armour within days of Oblivions release, while the more important bugs (not little bugs, outright show stoppers) were left hanging for months, some to _this_ day), when Microsoft was asked if Live was going to be a method of patch delivery, Microsoft stated it would not, yet here we are. :