A few more 3-D spectacles like "Clash of the Titans" and audiences will be clamoring for 2-D.
What's wrong with this sad fiasco goes far beyond its visual deficits, but let's start there. The film, a remake of a 1981 action fantasy loosely based on Greek mythology, was shot with conventional cameras, then hastily reprocessed into an approximation of 3-D in the wake of the stunning success of "Avatar." The result is 2.5-D, a murkily virtual virtuality. You get an ambiguous sense of depth at a steep price that includes, but isn't confined to, the box-office surcharge that the studios have begun to impose on such attractions in a sudden frenzy of delusion and greed.