Where are my Satellite Guy's gamers at?

Thanks i'm leaning towards a panasonic 42 i found at a decent price on amazon
and leaning towards fixing this one if it's not too $$

and too long to get it repaired ;/

Stinks when i can get one tomorrow from amazon or wait a week or moer to fix this old thing for 1/2 or 1/3 the price.

Tig
 
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Well... I just tried out the Resident Evil 6 demo, and all I can say is, God Bless Gamefly.

Now, to be fair this is just the DEMO of the game, but what I experienced has to be somewhat indicative of the final product. I don't anticipate a jarring shift like we had for Brutal Legend. It's no secret that Capcom has shifted the series away from the survival horror genre in favor of the action 3rd person shooter. It started with Resident Evil 4, and because it was such a huge success, Capcom took that as a cue to shift away from the style of 1-3 to a generic 3rd person shooter format that was just accentuated in Resident Evil 5. Now I liked RE4 and RE5 quite a bit, with 4 having a secure place in my top 10 games of all time. Sadly it appears that for Resident Evil 6, the developers decided that rather than come up with new ideas, to instead just pick ones from other popular games.

The demo has 3 "Missions" where you play for about 20-30 minutes through a scenario with 2 protagonists, so if you hated the forced co-op play of RE5 you get to eat sh*t because it's back, albeit now with online capabilities. The first mission I played was a simple get from point A to point B plot with Leon and some girl trying to get out of a college campus that apparently got infected somehow. Gameplay was pretty much what I expected: Dark rooms, forboding atmosphere, random bodies jumping up, all that good stuff.

The second "mission" I played involved Chris Redfield, where, and I'm NOT making this up, you fight through a war torn area in one of those "bad" places in Europe with a team of assault fighters. I felt like I was playing "Modern Gears of Resident Evil Warfare." Hell at one point you have to help escort an APC across an area. Why is THAT in a Resident Evil game? It's hard to feel vulnerable and weak in what is supposed to be a Survival Horror game when you are stacked so full of weapons that you feel like Rambo. Now I'm getting annoyed.

The third mission was the worst. I have NO idea who either of the characters are. Maybe they are referenced in other RE games but they sure as hell aren't what I would call the "regular cast." Here I'm running through someplace that is supposedly in Europe yet it looks like downtown China with all the symbols written everywhere, and I kept getting killed by dinosaurs. Yes, there are dinosaurs in Resident Evil 6. Sure they aren't CALLED dinosaurs nor do they have some sort of Jurassic Park background but for some reason some of the enemies will transform from humans into them. They walk on 4 legs, pounce, and spit crap that incapacitates you and are really hard to take down. I kept dying trying to open a door (they do that stupid "Both characters are necessary to open a door bollocks again) so I just gave up as I felt I got a good enough impression.

Add on to the fact that there is no proper tutorial in the game, nor even a guide to explain your GUI which is much less self explanatory than you'd think, completed by non-intuitive menus that don't pause the game really comes up to what I feel is a mess of a game. Unless there's a drastic change in the final product, I can easily see this being a top candidate on my and many others "Biggest Disappointment of 2012" list.
 
Haven't been a fan of RE for some time, the newer one looked great, bummer it doesn't deliver.

Currently binging on Madden 13 with 4 friends and Guildwars 2 in my limited time when not chasing my 14 month old around the house.

Fully expect Torchlight II will be my next purchase.
 
Haven't been a fan of RE for some time, the newer one looked great, bummer it doesn't deliver.

Currently binging on Madden 13 with 4 friends and Guildwars 2 in my limited time when not chasing my 14 month old around the house.

Fully expect Torchlight II will be my next purchase.
I'll get torchlight 2 but not immediately. I'll wait until the steam Christmas sale and get it for like 50% off.
 
Even 50% off you're only saving $10, since it's $20. Has a demo on PC (not sure about consoles) so kind of a no brainer. I like supporting devs who balk at piracy protection schemes and just ask people to buy their game too.


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Even 50% off you're only saving $10, since it's $20. Has a demo on PC (not sure about consoles) so kind of a no brainer. I like supporting devs who balk at piracy protection schemes and just ask people to buy their game too.


Sent from my iPad using Tapatalk HD
True, but now that I'm getting a house and such I need to save money everywhere I can. Also, there's no point in buying it now as I would barely have any time to play it.
 
Yeah, completely understand. We're somewhat in financial crisis mode ourselves. Have a nice fat $4.5k bill in collections from my son being born, we make plenty of money for our expenses just don't manage it well. TII at $20 is more or less my splurge this paycheck, when normally I would have bought Borderlands II also. I've skipped the latter for the time being, and have plenty of other things to play (the aforementioned Madden, GW2). Probably going to start Financial Peace University within the next couple months too.

Just trying to be better with money, baby steps go a long way :)
 
I preordered borderlands 2 and the season pass. Still haven't cracked it open because I'm not finished with the original yet. I went a little crazy in my local GameStop earlier this summer buying all the great games I have missed this generation. The problem is that I bought so many both for 360 and PS3 that I have a hard time finishing any of them. I get hooked on one for a few days and then I get a hankering for one of the other ones again. I'm making borderlands my main gaming priority right now though. I want to get into borderlands 2 while I still have friends playing online. I feel like I'm missing part of the experience playing through the first one solo.
 
I'm playing the first Borderlands right now. It was never really on my radar, as I generally don't play FPS games, but it was offered free to PS Plus subscribers this month, so I thought I'd give it a try based on all the positive feedback I've seen for it--and boy I'm I hooked! I haven't gone online to play in co-op yet partly because I can't imagine how much I might miss by trying to not annoy other players being my usual OC, slow-to-decide self when it came to upgrading weapons, allocating skills points, selecting missions, exploring every square inch of the environment, opening every chest, locker, skag regurgitation pile, etc. At the same time, I know I'd be annoyed if someone else was doing all that with me. :p
 
I'm playing the first Borderlands right now. It was never really on my radar, as I generally don't play FPS games, but it was offered free to PS Plus subscribers this month, so I thought I'd give it a try based on all the positive feedback I've seen for it--and boy I'm I hooked! I haven't gone online to play in co-op yet partly because I can't imagine how much I might miss by trying to not annoy other players being my usual OC, slow-to-decide self when it came to upgrading weapons, allocating skills points, selecting missions, exploring every square inch of the environment, opening every chest, locker, skag regurgitation pile, etc. At the same time, I know I'd be annoyed if someone else was doing all that with me. :p

Plus it's all shared loot meaning you don't get that great gun if you aren't the first one to rush over to it. I hear that the real fun in the game is had in co-op but I don't know if it's for me or not. I am having a blast in borderlands though and everything I hear says borderlands 2 is leaps and bounds ahead of the original.
 
I thought Borderlands was an interesting concept and while I was all for the full co-op experience, basically every game I went online with went the exact same way. Everyone runs ahead of me to do all the looting and killing while I"m stuck behind trying to find my bearings and figuring out what to do. If you don't have a lot of online friends it's pointless to play the game, as single player gets VERY repetitive and grinding VERY quickly. That said, if you DO have friends, it's a blast.

So basically, if you have a lot of friends to play with online and you like FPS games, Borderlands is a no brainer. If you're not big into multiplayer or don't have a lot of friends, don't bother.
 
I thought Borderlands was an interesting concept and while I was all for the full co-op experience, basically every game I went online with went the exact same way. Everyone runs ahead of me to do all the looting and killing while I"m stuck behind trying to find my bearings and figuring out what to do. If you don't have a lot of online friends it's pointless to play the game, as single player gets VERY repetitive and grinding VERY quickly. That said, if you DO have friends, it's a blast.

So basically, if you have a lot of friends to play with online and you like FPS games, Borderlands is a no brainer. If you're not big into multiplayer or don't have a lot of friends, don't bother.

I believe you when you say its better with co-op. That's one of the reasons I'm hurrying to get through it so I can get into borderlands 2 while my friends are still playing it. I'm not close to getting through the first one yet but I really like it even playing by myself so far. We'll see if that holds up all the way through it.
 
I believe you when you say its better with co-op. That's one of the reasons I'm hurrying to get through it so I can get into borderlands 2 while my friends are still playing it. I'm not close to getting through the first one yet but I really like it even playing by myself so far. We'll see if that holds up all the way through it.
I may be speaking out of term here, but I'd recommend just jumping to BL2 as opposed to slogging through the first game by yourself. If you're concerned about missing plot points, I just read the Wikipedia entry and it's summed up in 2 paragraphs. You're not exactly playing Mass Effect or Spec Ops: The Line or even Call of Duty 4 here. The basic plot of Borderlands is "Find the Vault." That's it. Don't feel like you're going to be thrown into BL2 with no idea what to do if you don't finish BL1. If you like the first game, you may as well jump up to the second one so you can play with your friends, because it will be MUCH more fun.

All this talk about it makes me wish I had more online friends to play it with. Then again even if I DID have more people I wouldn't have much time to play it. Maybe I'll wait for a Steam sale, as my PC is pretty damn powerful and the game looks GORGEOUS on PC (fixing a major complaint people had about the original, as it was a shoddy console port) and typical PC gamers are less dicky than console gamers (if my Left4Dead experience was any indicator.)
 
I may be speaking out of term here, but I'd recommend just jumping to BL2 as opposed to slogging through the first game by yourself. If you're concerned about missing plot points, I just read the Wikipedia entry and it's summed up in 2 paragraphs. You're not exactly playing Mass Effect or Spec Ops: The Line or even Call of Duty 4 here. The basic plot of Borderlands is "Find the Vault." That's it. Don't feel like you're going to be thrown into BL2 with no idea what to do if you don't finish BL1. If you like the first game, you may as well jump up to the second one so you can play with your friends, because it will be MUCH more fun.

All this talk about it makes me wish I had more online friends to play it with. Then again even if I DID have more people I wouldn't have much time to play it. Maybe I'll wait for a Steam sale, as my PC is pretty damn powerful and the game looks GORGEOUS on PC (fixing a major complaint people had about the original, as it was a shoddy console port) and typical PC gamers are less dicky than console gamers (if my Left4Dead experience was any indicator.)

Yeah, I think you're right. I think its time for me to crack open Borderlands 2 and hop in with everyone. I will go back and finish playing through the first one sometime later.
 
I gotta say, I'm addicted to Borderlands 2. It is just insanely fun playing with 3 friends with all of us using a different class. I completely missed out by playing the first one solo, but I can see myself playing through this one with every class including the 5th preorder mechromancer class.
 
Well, I tried out Resident Evil 6. This is going to go down as one of the more polarizing games of the year. Some have declared it as absolute sh*t while others have praised it's action prowess. My thoughts lay somewhere in the middle, but definitely siding more towards the former view.

For full disclosure I only played about 2 hours worth of the game but with my schedule and availability of gaming being as it is, if a game can't suck me in in that amount of time then it's going back to Gamefly. That may not sound like the fairest method of grading but it's in the cards I've been dealt. What I saw in the 2 hours did not give me much faith that sticking around was going to improve things greatly. This isn't a slow burn thing like Heavy Rain, but rather, what you see is what you get, and what I saw was an overblown monstrosity of a game.

Like my playing time I'll leave my comments short. The biggest issue with RE6 is that it does nothing particularly good. The control is rather loose, the graphics have lost some flare since RE5, the enemies aren't particularly scary nor is the atmosphere, the NUMEROUS quick time events do nothing to enhance things, and it really comes off more as a joke. We all knew after RE5 that they were sticking with action over horror, but the fact that they tried to top RE5 with such over the top action makes it more laughable than exciting. There was one part in the game where a character survived not only a plane crash, but also having a massive glass shard stuck and then pulled out of her chest. So much for being subtle. Also, for some INSANELY dumb reason there's no way to pause the game. I don't mean like RE5's system where you couldn't pause when going through inventory, but rather there is NO WAY to pause now, not even for game menu options. Everything, including changing system settings is done within game in an incredibly unintuitive system. Developers, there is NO REASON to not allow gamers to pause the game. I gave a pass to Demons Souls when they did it because it was done as a way to coincide with the game's unrelenting difficulty, but here in RE6 it comes off as pretentious and obtuse.

Still, it IS Resident Evil, one of the most recognized franchises of video games. Is it still worth playing? For me, I don't really think so. The game is neither scary nor is the action done particularly well (or at least not as well as RE4+5) and at this point, do we really feel like trying to unravel the incredibly convoluted Resident Evil storyline? I can't give the game a legitimate grade but basically what I can say is that if you MUST play this game, wait until around Thanksgiving when retailers will quickly realize that they have hundreds of copies collecting dust in the back and decide to sell them off at a huge discount to kick off their Black Friday / Cyber Monday sales.
 
Been jumping around a bit with my gaming..

By law I picked up Halo 4 and Black Ops 2 (Well, I have Halo 4 via Gamefly but will likely keep it or pick it up elsewhere.) Both are fun, but I find it hard to play them for long periods of time, especially Halo 4. It's not bad, but I find myself getting tired when I'm just facing a bunch of enemies by myself. I suppose with this being technically the 6th Halo game the formula is starting to get a bit tired. Black Ops 2 is good, although I haven't had a real chance to get into it after I misplaced it and only recently found it again.

I've also been delving into WWE 13. I'm a WWE fan but haven't been into their games much, but I decided to try this out after reading about the "Attitude Era" mode, which lets you relive what many consider to be the WWE's recent "glory days" of 1997-2001, where it completely revamped itself and in the process wiped WCW and ECW off the face of the earth. Overall it is fun and it is nice to be reminded of how good the WWF/E USED to be back in the day, versus the bloated monstrosity that it has become as of late, but it isn't without some annoying caveats. I won't get into all the specifics unless asked about it as it's very specific to WWE presentation. The gameplay is decent, although the controls can get a little cluster f'ed at times. One last thing I don't like is that there's SOOO much stuff that needs to be unlocked that you have barely a third of the total content at the start of the game. I have no problem with unlockable content as a way to drive players to play more, but the sheer amount of content that is locked away combined with some of the rather unreasonable demands to unlock them merely frustrates more than it motivates. If THQ were smart (which, given their recent financial issues, they clearly aren't) they'd have sold a $5 or $10 token that would unlock all the content for you and not force you to devote so much time and effort to make the game more fun. Playing with a friend without all the stuff unlocked gets old quite quickly, as your character selection and customization options are so limited.

Finally I've been getting back into Uncharted 3. I got a copy of it recently when I picked up a Playstation Display bundle pack on sale, and one day since I couldn't figure out what else to play I decided to pop it in (as well as try out my new 3D display with it.) After a few attempts I finally got past the part that frustrated me into returning it on Gamefly and am enjoying myself, although still getting slightly annoyed with the enemy AI, but I'd rather have AI that is so good it annoys me than laughably bad AI.

Still have to get through AC: Revelations before I can get into AC3, and I purchased Torchlight 2 on the recent Steam sale but haven't even opened it yet.
 
I finally knocked off the second in the Ratchet & Clank Collection (PS2) trilogy (Going Commando), so I won't be leaving any game mid-game once I start playing Mass Effect 1 tonight, and probably the rest of the month, and the next. For those who aren't aware, Mass Effect is being made available on the PS3 for the very first time starting today. As soon as the PSN Store updates, I'm turning off my work computer, downloading and playing.

Regarding the R&C collection, as a huge R&C fan who never played the PS2-era games (the PS3 was my first gaming device of any kind since the Atari 2600), I was quite disappointed in the first one. It was nigh unplayable with no strafing, no auto-lock targeting, no game pausing when the Quick Select menu was open, sparse checkpoints, minimal health, cheap deaths, hit detection issues, etc. I can't believe the game was deemed good enough or popular enough to warrant a sequel. It actually started making me hate R&C, though it was interesting getting the R&C origin story and the level designs and graphics were kind of cool for such an old game.

Fortunately, the second I started playing Going Commando, I felt like I was finally playing a real R&C game! Though not without its flaws and cheap deaths and sparse checkpoints, it did play much more fair and corrected many of the issues of the first (strafing, better target locking, quick select menu pausing, etc.). I look forward to playing Up Your Arsenal as soon as I've played through the entire ME trilogy.

EDIT: I just realized after posting, that I've made an awfully big issue of the problems in the first R&C game for someone who excitedly awaits playing the first Mass Effect game, which I know has some gameplay issues that were improved/corrected in the next two ME installments I've already put hundreds of hours into and I'm very accustomed to.
 
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EDIT: I just realized after posting, that I've made an awfully big issue of the problems in the first R&C game for someone who excitedly awaits playing the first Mass Effect game, which I know has some gameplay issues that were improved/corrected in the next two ME installments I've already put hundreds of hours into and I'm very accustomed to.
That's why I won't go back to ME 1. I played it when it came out and nearly everything I hated about it was fixed in the sequels. I don't want to step back into d&d gameplay, excessive loading times, and incredible verbal diarrhea. I do somewhat regret not slogging through it originally but I don't think the experience was diminished too much.
 

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